%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
  serializedVersion: 6
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: Drawing
  m_Shader: {fileID: 4800000, guid: 9ac11c5901221d240ae13ec73e27c7b0, type: 3}
  m_ShaderKeywords: 
  m_LightmapFlags: 0
  m_EnableInstancingVariants: 0
  m_DoubleSidedGI: 0
  m_CustomRenderQueue: -1
  stringTagMap: {}
  disabledShaderPasses: []
  m_SavedProperties:
    serializedVersion: 3
    m_TexEnvs:
    - _BumpMap:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _DetailAlbedoMap:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _DetailMask:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _DetailNormalMap:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _EmissionMap:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _MainTex:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _MetallicGlossMap:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _OcclusionMap:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _ParallaxMap:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    m_Floats:
    - _BumpScale: 1
    - _Crease: 1
    - _Cutoff: 0.5
    - _DetailNormalMapScale: 1
    - _DstBlend: 0
    - _Float0: -1.15
    - _Float1: -0.03
    - _Float10: 0.8
    - _Float12: 0.78
    - _Float15: 0
    - _Float2: 1.44
    - _Float3: 8.68
    - _Float4: 4.85
    - _Float5: -0.6
    - _Float7: 0.62
    - _Float8: 9.19
    - _Float8d: 8.32
    - _Float9: 5.36
    - _Float9d: -4.62
    - _GlossMapScale: 1
    - _Glossiness: 0.5
    - _GlossyReflections: 1
    - _Height: 1
    - _Height2: 10
    - _Metallic: 0
    - _Min: 0.54
    - _Mode: 0
    - _OcclusionStrength: 1
    - _Parallax: 0.02
    - _Radius: -0.25
    - _Round: 0.83
    - _Sc: 0.97
    - _SmoothnessTextureChannel: 0
    - _SpecularHighlights: 1
    - _SrcBlend: 1
    - _Step: 1.15
    - _UVSec: 0
    - _Width: 0.7
    - _ZWrite: 1
    - __dirty: 0
    m_Colors:
    - _ClampHeight: {r: 0, g: 0.11, b: 0, a: 0}
    - _Color: {r: 1, g: 1, b: 1, a: 1}
    - _Color0: {r: 0.7264151, g: 0.42464998, b: 0.17475079, a: 0}
    - _Color1: {r: 0.8773585, g: 0.71165454, b: 0.51731044, a: 0}
    - _Color2: {r: 0.11320752, g: 0.11320752, b: 0.11320752, a: 0}
    - _Color3: {r: 1, g: 0.6609428, b: 0.07075471, a: 0}
    - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
    - _Vector2: {r: 0.54, g: 0.73, b: 0, a: 0}
  m_BuildTextureStacks: []
